A downloadable game for Windows

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Get Peeps for your android device :

https://play.google.com/store/apps/details?id=com.MatijaGames.Peeps

This game was made in 7 days for Brackeys Game Jam 2021.1

Save your peeps for as long as you can as you fight your way through the waves of enemies.

Controls:
-WASD to move
-LMB to shoot
-RMB to throw bombs

StatusReleased
PlatformsWindows
Rating
Rated 4.3 out of 5 stars
(3 total ratings)
AuthorMatija Obrovac
GenreAction, Shooter
TagsCute, Game Jam, gamejam20211, Isometric, Pixel Art, Twin Stick Shooter

Download

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Click download now to get access to the following files:

PEEPS_Build.zip 23 MB

Comments

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This looks awesome! :D

i like the boss fight, i always lose by the purple one

Best itch game I've played! really thorough movement. The animations really made the game come to life. This game really brought out the meaning to 'Stronger Together'! Overall, very nice game. Keep up the great work!

Thank you!! I'm glad you enjoyed it :D

:D

The game is so cool! btw I'd suggest you change the banner and the cover image to something else because its not as eye catching as image of your game so maybe make a screenshot of your game and right above it peeps stronger together because your game screenshots are really eye catching and makes you want to play the game

Deleted 3 years ago

Thank you !! I updated the cover and banner :D 

It looks better now! good luck on the jam!

I made it to wave 7! This is a fun game.

Here are some suggestions:

It feels a bit repetitive because there is only one map and the same ennemies spawn in every waves. Waves with different compositions would add diversity without requiring a lot of work.

A special player unit with a different weapon would be cool too.

Playing a sound effect when the big ennemies are hit or die would add to the juice of the game.

The characters (players or ennemies) tend to stuck themselves in inward corners (pathfinding/physic bug?).

Thank you for the suggestions!
Naturally, there is a lot that could be added and further improved with the game. My approach for this game jam was to get a playable version of the game ready quickly and then further improve on it until the time runs out :D